Some characters’ stories intertwine with others’, while some only have one ending. In Story mode, players progress through various fights against CPU opponents in order to advance the plot. The home versions of Tekken include additional modes not present in the arcade version, such as Practice mode and Story mode. There are also several environmental hazards. Tekken introduces a “bound” system, which if timed correctly, knocks the opponent off balance and allows for extra damage to be dealt after a combo. The basic gameplay consists of two fighters battling against each other until one is either knocked out or forced to submit. In addition to acclaim, Tekken received several awards including GameSpot’s “Best Fighting Game” in 1998. By March 1997, it had shipped more than six million copies worldwide, making it the PlayStation’s best-selling game ever at that point. Tekken became one of the most successful arcade games during the 1990s and was ported to various home consoles. The game features a cast of characters with unique fighting styles and storylines, which Tekken’s producer Katsuhiro Harada has stated was inspired by real martial artists and Japanese culture. Tekken was one of the earliest fighting games at the time of its release and Tekken helped to popularize the genre.
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